In a similar vein to Command Missions, some dungeons can be taken on with AI-controlled party members from the main storyline of the game. The trust system menu in Final Fantasy 14 ![]() The AI partners are decent at their jobs but the dungeons will likely take longer than usual to complete. Once you have unlocked Squadrons, you can recruit many adventurers, set them training regimes, deploy them on missions to level them up, and take them on Command Missions where you lead them through a dungeon. RELATED: Final Fantasy 14: How To Change Your Grand Company Command Missions Location: Limsa Lominsa Upper Decks (X:11.5, Y:10.9).This quest unlocks after the story quest " Call of the Sea." You can find the details for it right here: In addition to the level and rank requirements, there is one previous quest that the player must have completed in order to unlock Squadrons. Location: Ul'dah - Steps of Nald (X:8.3, Y:9.1).Location: Limsa Lominsa Upper Decks (X:13.1, Y:12.7).Content from Shadowbringers and Endwalker is very unlikely to be solo-able at this point in time.Content from Stormblood varies, but most instances are not solo-able.There are a few exceptions to this, mostly due to specific mechanics that require more than one player to execute.This will be even easier with a level 90 character. A level 80 healer or tank can reliably solo most trials from A Realm Reborn and Heavensward, including many Extreme ones.Dungeons from Heavensward (levels 51 to 60) can be reliably taken on solo from level 80.Dungeons from A Realm Reborn (levels 15 to 50) can be reliably taken on solo from about level 70. ![]() Queues can be quite long for dungeons like Hullbreaker Isle and The Great Gubal Library (Hard), so storming through them as a high-powered tank is both quick and satisfying. This does however mean that there is a way for players to take care of a ton of outdated quests in their journals associated with old dungeons and trials. In addition, this method is really only viable for tanks and healers unless you vastly outlevel the dungeon - DPS Jobs simply don't have the healing or defensive capabilities to keep up with damage. ![]() The downside to this is that you really do have to be at a high level to have a chance of soloing content reliably.
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